I got through inking a page of Stability Theory last night quite quickly so I decided to take out the sketchbook and start working on some designs for a future project.
As of late I've been intrigued by artists such as Brandon Peterson who have been doing a very good job of using 3D elements in their work. What with my old job being a 3D artist I definiately feel its worth giving this technique a shot
For example, In Ultimate Vision, the Galactus robots are all modelled in 3D and exported straight to Brandons drawing board. Whilst it does take a lot of time to model things up, it really does allow you to add an infinite amount of detail to an object.
Heres an early design I did last night for Project Bushido, something I am considering modelling up in Max.